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Character Abilities

Skills

Skills are acquired knowledge through study or mind and body discipline. Skill rolls are done on a percentile die: player must roll under their score for the respective skill to be a successful execution.

Intelligence

Find hidden door/object - 300

Estimate worth - 400 - Accurately estimate the approximate worth of an object precious metal, or gem.

Brainstorm - 400 - Good at coming up with ideas and solutions, outside the box. 5% + 5% per 2 Intelligence points. +10% per 2 DI (Divergent Intelligence) points. +5% per level.

Character Abilities

Roll of 1d20. For 18 and above, roll an additional 1d10. Or, optionally roll 3d10 and add them up. Roll an additional 1d10 and add it as well, for roll of a natural 10 on the last initial die roll. Meaning, only 1 more die roll, not more, any additional rolls of 10 are ignored.

Endowed Magic (EM)
Intelligence*
Wisdom
Knowledge

Self Worth
Charisma

Strength
Dexterity
Agility

Beauty
Health
Endurance

One’s health score x 10 is one’s total starting hit points.

Universal Ability Roll Modifiers

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